I know its a little messy but this is my server. Srcds.exe -console -game tf -autoupdate +hostip 75.135.233.77 -ip 192.168.0.103 -secure +hostport 27015 +clientport 27005 +exec server.cfg +maxplayers 32 +sv_pure 1 +map mvm_rottenburg I thought I should add that I start my server using a batch file. There is also a FIX API for order management. Our institutional-grade REST and Websocket API gives Traders, OTC desks, Brokers, and Market Makers faster access to trade using one consistent set of APIs. Does anyone have any ideas on what could be causing this? Apifiny GBBO discovers the best attainable prices from its entire global network using smart order routing and matching engine technology. Then click a Cancellation Type from the following two: Immediate - your server will be canceled within 24 hours of the request. Provide the reason for canceling services. I have no problem reconnecting to the server and playing the next map but its annoying to have to reconnect every time and most people don't rejoin. Select Active on the server you wish to cancel. this is the message that is displayed Disconnect: client left game (steam auth ticket has been canceled). I have setup a TF2 MvM dedicated server on an old computer running windows XP the server seems to run good during game play but once the game is over and it loads a new map everyone on the server gets disconnected including me.
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